3D Art Lecturer [Philippines]


 

Keywords Studios Manila is seeking a highly motivated and experienced 3D Art Lecturer with relevant AAA+ game experience.


This is a new, full-time position will be required to provide high quality industry relevant teaching across our creative program, with a focus on delivering specialist content for our 3D Course. Main responsibilities will include providing instruction and guidance to students pursuing a career in the games industry.

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Responsibilities

  • Go through training materials with students, including lesson plans, presentations, assignments and assessments to ensure delivery of engaging and effective classes for students.
  • Conduct lectures, workshops, and practical sessions to teach students various aspects of 3D art, including asset production pipelines, design workflows, and industry best practices.
  • Evaluate and provide feedback on work to facilitate student growth.
  • Demonstrate techniques, tools, and software applications commonly used in the 3D art industry – desired but not limited to Maya, Adobe Creative Suite, zBrush etc.
  • Provide hands-on guidance to ensure a strong foundation of technical skills
  • Stay up to date with the latest advancements in 3D art and design, including emerging tools, techniques, and industry trends.
  • Continuously improve your own skills and knowledge to deliver up-to-date, relevant instruction.
  • Contribute to recruitment efforts by participating in events, such as open houses and career fairs, to promote the program and attract prospective students.
  • Engage with the wider community through outreach activities to raise awareness of the program.
  • Foster and maintain relationships with industry professionals, studios, and organizations. Seek opportunities for collaboration, internships, guest lectures, and industry projects to provide students with real-world experiences.

Requirements

  • Teaching groups of students (varying ages) the fundamentals of 3D game asset production
  • Previous industry experience at a AAA level required
  • Experience of 3D asset production and design workflows
  • In-depth knowledge of AAA hard-surface, organic, environment, vehicle, and prop asset production
  • Strong knowledge of Character and creature asset production
  • Familiar with 3D Sculpting and high-poly workflows
  • In-depth knowledge of technical art, terrain generation and procedural workflows
  • Good understanding of material generation and lighting for in-game and real-time assets
  • Strong familiarity with Unreal Engine and other industry leading game engines

Successful candidates will have a portfolio of 3D art covering multiple application disciplines, including, Environments, Characters, Hard Surfaces, and/or Props and a proven record of accomplishment of working as 3D lecturer. We are looking to recruit an enthusiastic and dynamic, future-focused individual who is excited to help develop the next generation of game artists in Manila and beyond.

The role will be in our studio in Manila which is located in Ortigas.

Benefits

  • Competitive salary
  • Learning opportunities as we work with the top gaming brands
  • Opportunity to build up the current skill-level of artists in the video games community

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